#include "cocos2d.h"

#pragma once
class MainScene: public cocos2d::CCScene
{
public :
	static cocos2d::CCScene * scene();

public:
	virtual bool init();

public:
	void menuCallback(cocos2d::CCObject * pSender);


	CREATE_FUNC(MainScene);

private:
	cocos2d::CCLayer * bgLayer;
	cocos2d::CCLayer * menuLayer;
};

